Post by Teddy on Jul 12, 2015 19:14:23 GMT -5
Full Name: Wicker Firlie
Age: 30 (In mortal years she is 15 y/o.)
Playby: Nadia Esra
Description: Wicker resembles a porcelain doll, given her fragile and dainty appearance. One thing that stands out of place among her features is a thin scar she has across the bridge of her nose. She has incredibly light skin and a small frame. The nymph weighs in at 106 LBS and stands at the small height of 5'0. Her hair is a fiery ginger colour that gradients into a strawberry blonde at the ends. It is incredibly wavy and long, cut into a very choppy and edgy style. Wicker possesses deep green coloured eyes splashed with hazel flecks that resemble the forest. Like most nymphs, her features are sharp and pointed, much like a fairy or an elf. Her pointed-tipped ears usually peek out from underneath her unruly hair. She often has small braids placed randomly around her head, peeking out from underneath or out and in your face. Wicker is usually seen wearing her favourite article of clothing, a ripped up, baggy, over-sized dark green knitted cardigan. The nymph also tends to wear the colour maroon, and enjoys the combination of thigh high socks over tights with a short dress. Wicker is also a fan of puffy white shirts and blouses. She has an obsession with beanies, and will often be seen prancing around camp in the hats she's borrowed without permission (most of the time) from the Satyrs. The Nymph is very rarely seen wearing makeup. She keeps her face natural most of the time. When Wicker blushes, it takes a green hue instead of red or pink. Wicker is usually seen with a very old, homemade messenger bag strapped across her chest. The bag is decorated with different feathers she has found in the forest, some from normal birds and some from harpies. It also has a few tassels strung with beads. (When asked to make them at the end of the summer, she always makes one for herself to put on her bag. She has collected 30 beads). Inside, she carries things such as trinkets she's found interest in, her sketchbook, pencils, her harmonica, her journal, and some food she's taken from the Dining Pavilion during her mealtime duty.
Sexuality: Bisexual with a lean to men.
Mother: Blossom Firlie (Dryad)
Father: Basil Firlie (Satyr)
Personality: Initially Wicker comes off as calm, cool, and collected. She possesses a "go with the flow" kind of attitude and believes greatly in living in the moment. Wicker gives off a rather mysterious vibe that usually draws others to her. She is a very laid back and relaxed individual, and very easy to get along with. Wicker is friendly and likes to see others smile. She's one to go to if you want to have a good time in a quiet setting. When comfortable with someone, Wicker tends to reveal her wild side. She becomes very adventurous and spunky, if you're not careful she'll probably get you into a load of trouble you didn't even see coming. Wicker avoids drama like the plague, but despite this, harbors an undying loyalty towards important people in her life. She will stick by her friends' sides no matter what. Wicker is also very goal oriented and driven. When she sets her mind to something, she'll make sure she one day achieves it. Though, she's a firm believer in "slow and steady wins the race", so it may take her much longer to achieve her goal than another individual. This quality doesn't bother her, though. She finds it freeing and much less stressful this way.
Wicker is a very outspoken girl, and will say what's on her mind in the exact moment she thinks it. This lack of a filter has gotten her into trouble with others more times than she'd care to count. Wicker also falls in love very easily. Because of this, she is no stranger to heartbreak. Wicker doesn't like to concentrate on bad or stressful things, and as a result, remains oblivious to some of the happenings that go on around her. She tends to zone out a lot during conversations, which annoys others because they tend to have to repeat themselves. Most of that is due to her participation in occasional herbal indulgences. Additionally, Wicker has a lot of trouble with her memory. She's hopeless at keeping track of things like dates, names, faces, and things that people have told her. She's very paranoid about not remembering things, so she documents things she deems as important in a brown leather bound journal that she carries with her at all times. When meeting someone new, she will write down their name and physical qualities, as well as some personality traits that jump out at her. This helps her keep track of the people she knows. Writing in the journal also helps her keep track of plans she has made with friends, and important things they've told her.
Wicker enjoys being in the forest, climbing trees (which she's exceptional at) and hanging out with the forest animals, as well as other Nymphs and Satyrs. She also really likes to integrate herself into camp life, hanging out in different areas of camp in attempt to get to know the demigods. She enjoys being around other people, and making friends comes pretty easy to her. She's big into environmental conservation (obviously). The only time you'll be able to break her calm and collected exterior is if you mess with the environment, because she has no chill when it comes to protecting the earth. Wicker is quite musically inclined. She loves to sing and specializes in wind instruments. She's quite talented when it comes to the pan flute, but carries around a harmonica in her pockets that she prefers to play instead. Her favourite thing to listen to is bluesy-rock, her favourite bands being Fleetwood Mac, Hozier and The Black Keys. She will often be heard playing her favourite songs on her harmonica.
As well as being a musician, Wicker enjoys drawing. She's not much of a painter, and usually sticks to using graphite and charcoals. Her artwork is usually very sketchy and unfinished looking, but she draws in realism. She likes to sketch the people she sees around camp, as well as some of the scenery in the forest.
History: Growing up with a loving family made Wicker's early life easy and care free. On July 2nd, Basil and Blossom Firlie were blessed with their second child, a beautiful red-headed baby Nymph they called Wicker.
Wicker's parents had met in the conventional Nymph/Satyr way. They had grown up together in the forest, playing and flirting shamelessly like most of the forest folk did, and developed a close friendship together that later flourished into a devoted romance.
Before having Wicker, Basil and Blossom had birthed a first child, a blonde, curly haired Satyr named Casper, who took after his mother, sharing her straw blonde hair, soft features and merciless freckles. When Wicker was born, they noticed that she looked more like her father, who shared her fiery red head of hair, pointed features and incredibly pale skin. It was apparent, though, that both of their children shared the green eyes of their father, dotted with brown flecks that seemed to be from the doe-eyed gaze of their mother.
Wicker had a fun loving childhood, blessed with a brother to play with and many other young Satyrs and Nymphs to make friends with. Wicker was, and is, the kind of person to have a wide variety of friends as opposed to just a few best friends. She does not limit herself to one grouping of people to hang out with, and never has. Creating relationships with others was never hard for her.
Both Wicker and Casper share a close relationship with each other, and during their childhood the two were inseparable. Due to this fact, their teen years were hard for them. The two were introduced to their roles at camp, Casper was trained by their father to prepare him to leave camp and scout for demigods, as well as learn about becoming a Searcher. Wicker was taught by her mother how to help sustain the camp by helping to grow the strawberries, and take part in dinner duty. Wicker always wished that she could go out into the world with her brother. She envied his position as a reliable guide for demigods, as well as his opportunity to become a Searcher and find Pan. The two have a pact that if Casper ever becomes a searcher, he will take her along with him on his quest to find Pan.
Wicker's world was turned upside down one night. The forest was growing ill in the early stages of the sickness that Charlie had spread to it. Casper had been gone for months now, on a mission to guide a daughter of Athena located in Brooklyn back to Camp Half-Blood. Wicker was asleep in her tree when her parents, frantic to wake her up, came to her. As she morphed into her humanoid form, Blossom and Basil began spewing nonsense about following Charlie on his mission to destroy the Gods. Knowing her parents were loyal supporters of the Gods, Wicker was confused, and scared at the way her parents were acting. The more she denied following them, the more violent they got. They began trying to grab and pull her, screaming angrily at her. This was the cause of the thin scar across the bridge of her nose. Wicker was able to escape and made a run for it. She was unable to defend herself in any way due to the fear of hurting her parents.
As she was chased down by Blossom and Basil, Wicker bumped into a dark haired Satyr known as Leo Barckyl, who had heard the commotion and helped her escape her parents. Wicker was forced to watch as her parents, drained of their sanity, left camp to follow Charlie blindly in his cause. It was soon after that, that more attacks began happening. Leo and Wicker worked together to help other forest folk who couldn't defend themselves. Things got bad when Mr. D locked all of the Nymphs and Satyrs into the forest with a barrier, but Leo and Wicker developed a close friendship together in that time.
Wicker is now free from the forest, and is preparing herself to get her family back from the grips of Charlie.
Weapons: A dagger: "Dendroo" - Ancient Greek word meaning "turn/grow into a tree"
-The hilt is made of oak wood.
-The blade is celestial bronze, decorated with engravings of leaves.
The sheath is connected to a garter that goes around her thigh.
3 Throwing Knives
-Small in size.
-Fit in three separate compartments in her garter, beside her knife sheath.
-Celestial Bronze.
-Engraved, also with the design of leaves.
Abilities:
-Able to transform herself into an Evergreen tree.
-Able to communicate with and understand animals/plants.
-Naturally good at climbing trees and navigating around the forest.
-Able to sustain/grow plant life with her singing voice.
-Able to conjure woodland magic.
-Able to sense nature magic (like the Golden Fleece)
Years at camp: 30
Year-rounder or summer-only camper?: year round.
Age: 30 (In mortal years she is 15 y/o.)
Playby: Nadia Esra
Description: Wicker resembles a porcelain doll, given her fragile and dainty appearance. One thing that stands out of place among her features is a thin scar she has across the bridge of her nose. She has incredibly light skin and a small frame. The nymph weighs in at 106 LBS and stands at the small height of 5'0. Her hair is a fiery ginger colour that gradients into a strawberry blonde at the ends. It is incredibly wavy and long, cut into a very choppy and edgy style. Wicker possesses deep green coloured eyes splashed with hazel flecks that resemble the forest. Like most nymphs, her features are sharp and pointed, much like a fairy or an elf. Her pointed-tipped ears usually peek out from underneath her unruly hair. She often has small braids placed randomly around her head, peeking out from underneath or out and in your face. Wicker is usually seen wearing her favourite article of clothing, a ripped up, baggy, over-sized dark green knitted cardigan. The nymph also tends to wear the colour maroon, and enjoys the combination of thigh high socks over tights with a short dress. Wicker is also a fan of puffy white shirts and blouses. She has an obsession with beanies, and will often be seen prancing around camp in the hats she's borrowed without permission (most of the time) from the Satyrs. The Nymph is very rarely seen wearing makeup. She keeps her face natural most of the time. When Wicker blushes, it takes a green hue instead of red or pink. Wicker is usually seen with a very old, homemade messenger bag strapped across her chest. The bag is decorated with different feathers she has found in the forest, some from normal birds and some from harpies. It also has a few tassels strung with beads. (When asked to make them at the end of the summer, she always makes one for herself to put on her bag. She has collected 30 beads). Inside, she carries things such as trinkets she's found interest in, her sketchbook, pencils, her harmonica, her journal, and some food she's taken from the Dining Pavilion during her mealtime duty.
Sexuality: Bisexual with a lean to men.
Mother: Blossom Firlie (Dryad)
Father: Basil Firlie (Satyr)
Personality: Initially Wicker comes off as calm, cool, and collected. She possesses a "go with the flow" kind of attitude and believes greatly in living in the moment. Wicker gives off a rather mysterious vibe that usually draws others to her. She is a very laid back and relaxed individual, and very easy to get along with. Wicker is friendly and likes to see others smile. She's one to go to if you want to have a good time in a quiet setting. When comfortable with someone, Wicker tends to reveal her wild side. She becomes very adventurous and spunky, if you're not careful she'll probably get you into a load of trouble you didn't even see coming. Wicker avoids drama like the plague, but despite this, harbors an undying loyalty towards important people in her life. She will stick by her friends' sides no matter what. Wicker is also very goal oriented and driven. When she sets her mind to something, she'll make sure she one day achieves it. Though, she's a firm believer in "slow and steady wins the race", so it may take her much longer to achieve her goal than another individual. This quality doesn't bother her, though. She finds it freeing and much less stressful this way.
Wicker is a very outspoken girl, and will say what's on her mind in the exact moment she thinks it. This lack of a filter has gotten her into trouble with others more times than she'd care to count. Wicker also falls in love very easily. Because of this, she is no stranger to heartbreak. Wicker doesn't like to concentrate on bad or stressful things, and as a result, remains oblivious to some of the happenings that go on around her. She tends to zone out a lot during conversations, which annoys others because they tend to have to repeat themselves. Most of that is due to her participation in occasional herbal indulgences. Additionally, Wicker has a lot of trouble with her memory. She's hopeless at keeping track of things like dates, names, faces, and things that people have told her. She's very paranoid about not remembering things, so she documents things she deems as important in a brown leather bound journal that she carries with her at all times. When meeting someone new, she will write down their name and physical qualities, as well as some personality traits that jump out at her. This helps her keep track of the people she knows. Writing in the journal also helps her keep track of plans she has made with friends, and important things they've told her.
Wicker enjoys being in the forest, climbing trees (which she's exceptional at) and hanging out with the forest animals, as well as other Nymphs and Satyrs. She also really likes to integrate herself into camp life, hanging out in different areas of camp in attempt to get to know the demigods. She enjoys being around other people, and making friends comes pretty easy to her. She's big into environmental conservation (obviously). The only time you'll be able to break her calm and collected exterior is if you mess with the environment, because she has no chill when it comes to protecting the earth. Wicker is quite musically inclined. She loves to sing and specializes in wind instruments. She's quite talented when it comes to the pan flute, but carries around a harmonica in her pockets that she prefers to play instead. Her favourite thing to listen to is bluesy-rock, her favourite bands being Fleetwood Mac, Hozier and The Black Keys. She will often be heard playing her favourite songs on her harmonica.
As well as being a musician, Wicker enjoys drawing. She's not much of a painter, and usually sticks to using graphite and charcoals. Her artwork is usually very sketchy and unfinished looking, but she draws in realism. She likes to sketch the people she sees around camp, as well as some of the scenery in the forest.
History: Growing up with a loving family made Wicker's early life easy and care free. On July 2nd, Basil and Blossom Firlie were blessed with their second child, a beautiful red-headed baby Nymph they called Wicker.
Wicker's parents had met in the conventional Nymph/Satyr way. They had grown up together in the forest, playing and flirting shamelessly like most of the forest folk did, and developed a close friendship together that later flourished into a devoted romance.
Before having Wicker, Basil and Blossom had birthed a first child, a blonde, curly haired Satyr named Casper, who took after his mother, sharing her straw blonde hair, soft features and merciless freckles. When Wicker was born, they noticed that she looked more like her father, who shared her fiery red head of hair, pointed features and incredibly pale skin. It was apparent, though, that both of their children shared the green eyes of their father, dotted with brown flecks that seemed to be from the doe-eyed gaze of their mother.
Wicker had a fun loving childhood, blessed with a brother to play with and many other young Satyrs and Nymphs to make friends with. Wicker was, and is, the kind of person to have a wide variety of friends as opposed to just a few best friends. She does not limit herself to one grouping of people to hang out with, and never has. Creating relationships with others was never hard for her.
Both Wicker and Casper share a close relationship with each other, and during their childhood the two were inseparable. Due to this fact, their teen years were hard for them. The two were introduced to their roles at camp, Casper was trained by their father to prepare him to leave camp and scout for demigods, as well as learn about becoming a Searcher. Wicker was taught by her mother how to help sustain the camp by helping to grow the strawberries, and take part in dinner duty. Wicker always wished that she could go out into the world with her brother. She envied his position as a reliable guide for demigods, as well as his opportunity to become a Searcher and find Pan. The two have a pact that if Casper ever becomes a searcher, he will take her along with him on his quest to find Pan.
Wicker's world was turned upside down one night. The forest was growing ill in the early stages of the sickness that Charlie had spread to it. Casper had been gone for months now, on a mission to guide a daughter of Athena located in Brooklyn back to Camp Half-Blood. Wicker was asleep in her tree when her parents, frantic to wake her up, came to her. As she morphed into her humanoid form, Blossom and Basil began spewing nonsense about following Charlie on his mission to destroy the Gods. Knowing her parents were loyal supporters of the Gods, Wicker was confused, and scared at the way her parents were acting. The more she denied following them, the more violent they got. They began trying to grab and pull her, screaming angrily at her. This was the cause of the thin scar across the bridge of her nose. Wicker was able to escape and made a run for it. She was unable to defend herself in any way due to the fear of hurting her parents.
As she was chased down by Blossom and Basil, Wicker bumped into a dark haired Satyr known as Leo Barckyl, who had heard the commotion and helped her escape her parents. Wicker was forced to watch as her parents, drained of their sanity, left camp to follow Charlie blindly in his cause. It was soon after that, that more attacks began happening. Leo and Wicker worked together to help other forest folk who couldn't defend themselves. Things got bad when Mr. D locked all of the Nymphs and Satyrs into the forest with a barrier, but Leo and Wicker developed a close friendship together in that time.
Wicker is now free from the forest, and is preparing herself to get her family back from the grips of Charlie.
Weapons: A dagger: "Dendroo" - Ancient Greek word meaning "turn/grow into a tree"
-The hilt is made of oak wood.
-The blade is celestial bronze, decorated with engravings of leaves.
The sheath is connected to a garter that goes around her thigh.
3 Throwing Knives
-Small in size.
-Fit in three separate compartments in her garter, beside her knife sheath.
-Celestial Bronze.
-Engraved, also with the design of leaves.
Abilities:
-Able to transform herself into an Evergreen tree.
-Able to communicate with and understand animals/plants.
-Naturally good at climbing trees and navigating around the forest.
-Able to sustain/grow plant life with her singing voice.
-Able to conjure woodland magic.
-Able to sense nature magic (like the Golden Fleece)
Years at camp: 30
Year-rounder or summer-only camper?: year round.