Post by Porter on Apr 6, 2013 2:35:02 GMT -5
To get a quest-> contact staff and give a reason for why your character is going on a quest, the prophecy you chose from the oracle, and the characters participating in the quest.
-No more than two quests can be going at the same time.
-A second quest will only happen if the other quest is taking a long time/is connected with the first one/a good reason why they are on a second quest
-You are allowed to create your own prophecy, or for added mysteriousness, get one from our admins. (Warning, we’re not actual followers of Delphi or professional songwriters)
-You have to bring a minimum of one other character (that is roleplayed by another member). The ideal is two other players, but you can have more or less. (Although try not to bring the whole camp into the quest) You can also include NPCs of your own or from the NPC list (under the Campers sub-board in Characters).
--If one of your characters is out on a quest, they are no longer able to join new threads. You should only role play threads you are already in, or with other characters not on quests.
-If you are cabin leader and are going on a quest, choose someone from your cabin to temporarily take over for you.
-You have to be an active roleplayer (posting every couple of days for at least three weeks) to be in a quest.
- EDIT The quest leader is able to reply to their quest thread before their turn if they feel it is necessary. (ex. their team is waiting for their character to make a decision and move the quest along.)
-No more than two quests can be going at the same time.
-A second quest will only happen if the other quest is taking a long time/is connected with the first one/a good reason why they are on a second quest
-You are allowed to create your own prophecy, or for added mysteriousness, get one from our admins. (Warning, we’re not actual followers of Delphi or professional songwriters)
-You have to bring a minimum of one other character (that is roleplayed by another member). The ideal is two other players, but you can have more or less. (Although try not to bring the whole camp into the quest) You can also include NPCs of your own or from the NPC list (under the Campers sub-board in Characters).
--If one of your characters is out on a quest, they are no longer able to join new threads. You should only role play threads you are already in, or with other characters not on quests.
-If you are cabin leader and are going on a quest, choose someone from your cabin to temporarily take over for you.
-You have to be an active roleplayer (posting every couple of days for at least three weeks) to be in a quest.
- EDIT The quest leader is able to reply to their quest thread before their turn if they feel it is necessary. (ex. their team is waiting for their character to make a decision and move the quest along.)
Current Quest
Four Flew Over To The Cuckoos Nest
Fletch Kealoha, counselor of the Apollo Cabin is having recurring dreams of Charlie hiding away at a Texan Mental Hospital and feeding his powers from the patients there. With Eli searching for his mother's whereabouts, Azima's urge to involve himself in the fight against Charlie, and a concerned Luke hoping that his experience helps protect his friends, they join Fletch in finding Charlie's latest hiding places.
Members: Fletch Kealoha (leader), Azima Chahine, Eli Bantis, Luke Fleming
Prophecy:
Visions will trump over verses that limns plight
Blue turns white before the eyes of foresight,
It will tell of ghosts whispering through padded walls
and a mark on the sky indicating a doomed fall
Minds will twist as death becomes an illusion
but experiments can not conduct without seclusion.
Past Quests
The Forsaken Camp
Demigods have been having strange dreams of Charlie building a new camp for those that choose to work alongside him, and it is suspected that there is also where Charlie is keeping the Fates, magical beings capable of ending anyone's life. It is up to Leslie to lead her group to discover this camp and the secrets it contains, and gain the upper hand.
Members: Leslie Mendoza (leader), Zack Sha'enky, Quintyn Avilov, Roxy Torres.
Prophecy:
A quest to find the forsaken camp
Will end at all odds, by the ramp
And the nest of pure death
Shall unleash its wrath
Off To Alcatraz We GoCharlie, an ex-camper and son of Dionysus that has turned bad has recently been seen to have gotten through the Camp Boundaries. Now, the nymphs have been acting strangely and three demigods, Lily Sol, Liam Zlenko, and Justin Canestro, have gone missing. All clues lead to the infamous prison of Alcatraz as Luke Fleming leads his group to go find his friends, and find out what Charlie is up to.
Four Flew Over To The Cuckoos Nest
Fletch Kealoha, counselor of the Apollo Cabin is having recurring dreams of Charlie hiding away at a Texan Mental Hospital and feeding his powers from the patients there. With Eli searching for his mother's whereabouts, Azima's urge to involve himself in the fight against Charlie, and a concerned Luke hoping that his experience helps protect his friends, they join Fletch in finding Charlie's latest hiding places.
Members: Fletch Kealoha (leader), Azima Chahine, Eli Bantis, Luke Fleming
Prophecy:
Visions will trump over verses that limns plight
Blue turns white before the eyes of foresight,
It will tell of ghosts whispering through padded walls
and a mark on the sky indicating a doomed fall
Minds will twist as death becomes an illusion
but experiments can not conduct without seclusion.
Past Quests
The Forsaken Camp
Demigods have been having strange dreams of Charlie building a new camp for those that choose to work alongside him, and it is suspected that there is also where Charlie is keeping the Fates, magical beings capable of ending anyone's life. It is up to Leslie to lead her group to discover this camp and the secrets it contains, and gain the upper hand.
Members: Leslie Mendoza (leader), Zack Sha'enky, Quintyn Avilov, Roxy Torres.
Prophecy:
A quest to find the forsaken camp
Will end at all odds, by the ramp
And the nest of pure death
Shall unleash its wrath
Off To Alcatraz We GoCharlie, an ex-camper and son of Dionysus that has turned bad has recently been seen to have gotten through the Camp Boundaries. Now, the nymphs have been acting strangely and three demigods, Lily Sol, Liam Zlenko, and Justin Canestro, have gone missing. All clues lead to the infamous prison of Alcatraz as Luke Fleming leads his group to go find his friends, and find out what Charlie is up to.
Members: Luke Fleming (leader), Fletch Kealoha, Roxy Torres, Finn Thatcher
Prophecy:
A battle of heart versus a battle of wits,
One shall be lost until the truth they'll admit,
Another will be punished with hard decisions,
that three will spin unto unbreakable incision,
One will face the guardians of an unspeakable prison,
And the fourth will carry the most and have the worst in return.